VTTHub
Codex · Draw Steel / Codex (Steam) ·

Popout UI, DTOs, and CROWS: Fortune or Death!

Draw Steel Codex 0.0.813 is now available

Popout all the things!

Dual monitor users rejoice! From character sheets to journal documents to the chat panel, most major dialogs in the app can now be popped out into their own windows. You may have popped PDF documents out before, and if you weren't entirely happy with the performance, we weren't either -- we have completely re-engineered our pop out system and made it MUCH more efficient and performant and applied it everywhere we felt it makes sense.

Lava, Quicksand, and more

Some aspects of it snuck out in previous updates, but now we are ready to start talking about our environmental zones system. Using the map markup panel you can set areas of your map to offer concealment, to be difficult terrain or water, or to be DTO's like Lava or Quicksand.

Stawl Importer

You can now download encounters from the third-party app Stawl ( https://stawl.app/) and import them into the Codex!

Usability Improvements
  • Tactician's mark now has all its benefits collated into one trigger. Only one mark benefit can be used per attack now.

  • New: Trigger condition reasons. Starting off with the tactician's reworked Mark, if a target of the mark benefit cannot benefit from one of the triggers (e.g. they are out of recoveries, or have speed 0), the codex greys the option out for you and provides a reason why. This should help tacticians make an informed choice on which benefit they wish to provide someone.

Monster Updates
  • Thorn dragon and its malice options are now all gold

User Interface

We have received overwhelmingly positive feedback on the new experimental user interface. We are iterating on this hard. We have just a few iterative improvements and bug fixes to it this week, but we are working hard behind the scenes to make some new big improvements. We are intending to make the new UI system the main UI system for everyone soon and then retire the dock-based system altogether. We do appreciate the positive feedback on the new user interface, but make sure to send feedback using the in-app feedback system if there are any issues you notice with it. We want to make sure we are confident it works well for everyone before we retire our old system.

Bug Fixes

Thank you to everyone who has been submitting bug reports and other feedback. It is immensely helpful. We have shipped many fixes based on people's reports. We have tried to respond to your tickets telling you of the fixes which you should be able to read in-app. Please keep the feedback coming! If we haven't fixed or responded to your issue yet please rest assured it is in our system and we are working on it!

Crowdex

Crows: Fortune or Death!

https://www.backerkit.com/c/projects/mcdm-productions/crows-fortune-or-death

The crowdfunding campaign for MCDM's new game, Crows, is open for backing now.

  • If it reaches the $1.25M tier it will have support in the Codex.

  • Yes, we are calling it the Crowdex, because of course we are!

  • The Codex has a powerful lighting system powering it, and while we use some of it for Draw Steel, we think that a game like Crows is where that part of our technology can really shine.

  • We would love to devote a team to it and give it all the love and attention it deserves, and if we reach the funding goal, we will!

Reported by Draw Steel / Codex (Steam)

Read it at Draw Steel / Codex (Steam) →

Announcement syndicated from Draw Steel / Codex (Steam)'s public feed — rights remain with the publisher. Visit the source for comments and any later corrections.

More Codex coverage

Codex · Draw Steel / Codex (Steam) ·

UI, Tokens, and Crows!

Version 0.0.821 of the Draw Steel Codex is now available! User Interface Improvements New UI is now the default option for everyone! Ability to create and share your own buttons and toolkits within the interface. See this video for details: In Windows, the Codex now has its own custom titlebar…

Codex · Draw Steel / Codex (Steam) ·

Version 0.0.807 of the Draw Steel Codex is now available

Some quality of life fixes: Add a Party Member Controls setting which allows the Director to control whether players can see/edit each other's character stats. If turned on, players will get a button on their comrades' tokens allowing them to open their character panel just like they can for their…

Codex · Draw Steel / Codex (Steam) ·

Experimental UI, Map Markup, Patreon, and Retainers!

Version 0.0.805 of the Draw Steel Codex is now available! Lots of exciting news this week! Patreon, Email, and Adventure Content Let's start with the lead: Dark Heart of the Wood and The Red Road are now available in the Codex to MCDM Patrons. When you start the Codex after this update you will…

Codex · Draw Steel / Codex (Steam) ·

Walls and Floors!

Version 0.0.795 now available! Check out this Wallmaster video: General Improvements Improved automation for There Is No Space Between. Caster & allies can step into a portal and select their destination adjacent to any other portal. Force moving an enemy into a portal grants the force mover the…

Codex · Draw Steel / Codex (Steam) ·

Beastheart and Summoner Class Beta: Level 10

Version 0.0.786 of the Draw Steel Codex is now available! Premium Modules When creating a module, you can now set it as being premium. This means that you control who gets access to it. You can do this by generating keys which you might sell to customers, or distribute to backers. Each key can be…

All Codex news →